This feels like quite an ambitious idea – but i’ve worked out how to make the bean game play using processing. The idea is that the line direction is set and then various object detection and collision force the line
First playing of Panopticon prototype at Brighton Crypto Party
First playing of Lego Panopticon prototype took place at Brighton Crypto Party – Lighthouse. It wasn’t hard to find six willing players – all eagerly reading the slightly fussy-looking 2 page printout of the rules. Overall it went down well.
Panopticon – a game of data ownership and control
Panopticon is an open source game prototype in lego about internet data control in collaboration between Maf’j Alvarez, Chris Pinchen, Open Rights Group and Lighthouse. Play it at Brighton Cryptofestival on Sunday 1st December in Brighton. The internet is a
Reaching out – showing and playing Rootbeans
Here are some events that i will be hoping to talk about or play Rootbeans. Come along if you would like to participate. Art Schism – 29th November Art Schism is an artists co-operative Gallery in the north lanes area of
Games that encourage co-operation
The most popular board games are based on competition. Monopoly epitomizes the winner take all nature of the genre. But what happens when that model gets turned on its head in favor of a more collaborative approach which pits the
To be an artist in the context of games
What does it mean to be an artist in the context of games? excerpt from Making games art: the designer’s manifesto by David Fox, John Sharp “To determine how a game designer is an artist, we must first identify where
Rootbeans website – proposal
Over the last ten years i have been evolving a paper-based game which brings people together to explore themes of decision-making, ownership, communication, boundaries, information and belief. The wider themes are of power and control on all scales from the
Rootbeans – Open Source
1. Put the bean game project out as open source Connect with the open source arts and games communities Create a random rules generator that track it’s own creation and play history Facilitate documenting and sharing game maps and stories
Open Intent
I’m talking about a course module statement of intent – Cultures of Multimedia Authoring & Web Design (I think Sue is in the middle of perhaps renaming this module). For me the issue is that I do web authoring every